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Sesame street animal kid alphabet

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table 5 points, door 10 points, trash can 20 points). For the competition, assign different classroom objects points (e.g. Stand the students in a line and let them test fly their planes. (Submitted by Libby McArthur).Īirplane competition: First, have your students make some paper airplanes. To help them you can give them a list of options, if you think they need some help. The one who guesses right gets a point and mimes the next action which the teacher writes on the board. The other students have to guess the adverb. The chosen student then does the activity in the way of the adverb. The teacher then shows the S a card with an adverb written on it, such as 'slowly'. (Submitted by Gareth Thomas).Īdverb Action: Teacher writes on the board an activity like 'brush your teeth.' S/He picks one student, they come to the front of the class. First one to do it gets their team a point. Students must jump to the chair on the other side of the room and back, sitting down in their chair students say 'I can jump'. One S from each team stands next to their chair and teacher calls an action, e.g. Have the students split into two teams and sit in lines with a chair by each team and one chair at the other end of the room. Use actions like jump, hop, clap, run etc. Action Race: This is a fun game using actions.

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